Sandustry Beginner Guide
Your first hours in Sandustry: digging sand, building machines and learning the automation loop in Lantto Games' factory sandbox.
Sandustry is a factory automation sandbox by Lantto Games, published by Hooded Horse. The core idea is simple to state and surprisingly deep to play: every pixel of the terrain is a simulated resource. You dig sand, move it, process it and chain machines together until the dunes run themselves.
This guide covers the first hours so you start with a clear plan instead of a hole in the ground.
What you actually do in Sandustry
The loop is:
- Dig sand and raw materials out of the terrain.
- Transport them with machines such as the Launcher.
- Process them with machines such as the Shaker.
- Collect the output with Collectors and turn it into something useful — or sell it.
Almost everything you build exists to automate one of those four steps. If you ever feel stuck, ask: which of the four steps is still manual?
Your first 30 minutes
- Follow the in-game objectives — the early milestones teach the loop one machine at a time.
- Start small: one digging spot, one Launcher line, one Shaker, one Collector.
- Watch the flow. If a machine idles, the chain before it is empty; if items pile up, the chain after it is too slow.
- Keep your first factory compact. A small working line teaches more than a sprawling one that jams.
The three starter machines
| Machine | Role | Tip | |---|---|---| | Launcher | Propels items along a line | The backbone of every transport chain | | Shaker | Separates and filters materials | Place it where raw output meets your storage | | Collector | Gathers and stores produced items | Balance its speed with the machines feeding it |
Details and exact recipes live on the official Sandustry wiki — always check it before planning a big build.
Early goals to aim for
- Automate your first full chain: dig → Launcher → Shaker → Collector.
- Stockpile your first useful material (sand is the obvious start).
- Unlock Florin and Florinol, the early power resources (see our Florin & Florinol guide).
- Build toward your first gold factory once the basics feel automatic.
Common beginner mistakes
- Digging by hand too long — the game is about automation; let machines do the work.
- Building too big too fast — a jammed mega-factory teaches less than a smooth small one.
- Ignoring the flow — watch each machine's input and output before adding more.
Start with the First Factory guide for a concrete step-by-step build.
Unofficial fan-made guide for the factory automation sandbox Sandustry by Lantto Games and Hooded Horse. All trademarks belong to their respective owners. · Official Wiki